﻿using System;
using System.Collections.Generic;
using System.Text;

namespace CharacterTrailClient
{
    /// <summary>
    ///  全局类
    /// </summary>
    public class GlobalClass
    {
        ///用于标识运行时/设计时的bool型静态成员，初始值设为false
        public static bool RunTimeMode = false;
    }
}
